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Simple comic character design
Simple comic character design













simple comic character design

It’s a personal preference, but I also stay away from straight lines and sharp angles. To make this work, I keep proportions on all characters relatively exaggerated and line work to a minimum, even unfinished in places. The visual style walks the line between stylized and realistic. Most key characters have more superhero-type proportions, but I’m open to getting a little crazy with supporting characters. Are these characters going to be realistic or cartoony? Are shapes very literal, or subtle? For MFK, I knew I’d be sticking close to an anime-inspired style, with some flexibility. Somewhere in the character creation process – preferably somewhere early – you’ll be establishing visual style. Too much detail can clutter up a design, which is why starting with broad shapes is so important. I’m not saying they all need to look like cartoons – I mean be mindful of eliminating useless noise. You’ll do yourself a lot of favors by keeping your designs as simple as possible. When you know your character’s shapes, it’s much easier to control those small details that give your character life on the page. What are the shapes of the eyes, the hair, the clothing? What do they look like in profile, or in motion? How should they look? This doesn’t just apply to the overall figure. So I’m all about shapes in character design. Establish the big choices, and then work your way in. It’s not really about details, not entirely.

simple comic character design

So I never think too hard about consistency mostly I just try to get my drawings in the right ballpark. I find that if I get too technical with my drawing, that’s when I screw up.

SIMPLE COMIC CHARACTER DESIGN FULL

Now full disclaimer, I’m very much into asymmetry and energy over accuracy. You’re essentially establishing the rule book for how your characters are drawn. But that’s pretty abstract advice, so we’re going to look at various systems for learning consistency.Ĭonsistency’s all about understanding the design choices you’ve made, and sticking to them. It’s really about being familiar with your designs, and the only way to get familiar with them is to draw them a lot. The short answer to this is to draw draw draw. No matter the composition, they should be recognizable and look like they belong in the same world every time you draw them. So when I say consistency (for the purposes of this post anyway), I’m talking about drawing your characters over and over and having them look the same. And now I’m gonna try to talk about it ahahahaha *sobs* Most (all?) sequential artists and animators know this. So, one thing I’ve grown to appreciate since starting a comic is it’s really, REALLY easy to go off-model.















Simple comic character design